Mixer Music Set Volume. set the volume of the music playback. set the volume of the music playback. In the example, we set the sound’s volume to 50% and the music’s volume to 20%. The volume argument is a float between 0.0 and 1.0 that sets the volume level. When new music is loaded the volume is reset. controlling the volume. The value argument is between 0.0 and 1.0. The volume argument is a float between 0.0 and 1.0 that sets the volume level. changing the volume depends on whether you are playing a pygame.mixer.sound object or playing the. As seen in the example above, we use the `.set_volume ()` method with a float between 0 and 1, where 1 is the maximum volume. you can definitely set the volume of music (played with pygame.mixer.music.load ('example')) by calling. set the volume (loudness) of a playing sound. The pygame mixer also allows you to control the volume level of your sounds and music: When a channel starts to play its volume value is reset. set the volume of the music playback.
As seen in the example above, we use the `.set_volume ()` method with a float between 0 and 1, where 1 is the maximum volume. The volume argument is a float between 0.0 and 1.0 that sets the volume level. controlling the volume. The value argument is between 0.0 and 1.0. When new music is loaded the volume is reset. In the example, we set the sound’s volume to 50% and the music’s volume to 20%. When a channel starts to play its volume value is reset. set the volume of the music playback. you can definitely set the volume of music (played with pygame.mixer.music.load ('example')) by calling. The pygame mixer also allows you to control the volume level of your sounds and music:
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Mixer Music Set Volume set the volume (loudness) of a playing sound. In the example, we set the sound’s volume to 50% and the music’s volume to 20%. The pygame mixer also allows you to control the volume level of your sounds and music: set the volume (loudness) of a playing sound. controlling the volume. As seen in the example above, we use the `.set_volume ()` method with a float between 0 and 1, where 1 is the maximum volume. changing the volume depends on whether you are playing a pygame.mixer.sound object or playing the. set the volume of the music playback. When a channel starts to play its volume value is reset. you can definitely set the volume of music (played with pygame.mixer.music.load ('example')) by calling. The volume argument is a float between 0.0 and 1.0 that sets the volume level. set the volume of the music playback. The volume argument is a float between 0.0 and 1.0 that sets the volume level. set the volume of the music playback. When new music is loaded the volume is reset. The value argument is between 0.0 and 1.0.